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Resource Tuner Tutorials & How-to's |
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How to edit Delphi programs Delphi Form Modules Programs compiled using the Borland CodeGear Delphi/C++ Builder do not commonly have menu, dialog, or accelerator resources, but store this information in a resource type named RCData that holds the information that were in the DFM (Delphi Form Module) file before the compilation. ![]() When examining a program written in Delphi/C++ Builder, Resource Tuner visualizes in text mode all the loaded DFMs of the target executable and reconsitutes them in editable form. ![]() Each Delphi Form has a collection of properties and events - such as a caption, size, font color and style, mouse click, keypress, or component activation for which some additional behavior is specified. The properties are different for each type of form, some properties apply to most forms. Altering a form property changes the way a form behaves and appears in an application. Changing a Bitmap 1. Expand the RCData folder that’s found in the Resource Tree
view, and select the DFM resource item to be edited in the Resource Tree view. ![]() 3. Navigate through the VCL objects displayed in a hierarchical tree to find an object to be edited. All assigned properties and events will be displayed. ![]() 4. Select an object property or value entry by clicking it in the displayed
listview. Any change you make can be restored prior to quitting the editor using the OK button. To abort your changes quit the editor using the Cancel button.
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